These are where the lesson-side of Hogwarts Legacy plays out. Assignments make up the most enjoyable part of your day, as different teachers will task you with completing a whole manner of lesson objectives in order to unlock a new spell or skill. If you need to go to Professor Sharp’s potion class, you’ll simply head there and time will automatically pass if you’re too early or late. Instead, your quests can take place at any time in the day, and the flow of progression doesn’t restrict you from completing tasks at any particular time. There’s no specific time cycle or clock where you have to be at classes on time or back in your dorm for any kind of curfew or bedtime. It is how Avalanche has woven the day-to-day life of being a student, character development, friendships, and adventure into such a succinct and exciting tapestry that you’re constantly thunderstruck. The story is engaging enough and doesn’t rely on previous books to lean on, offering a new and exciting tale told at the end of the nineteenth century. With a goblin uprising and dark wizards hot on your heels, every day at Hogwarts is anything but dull. Not only that, but you harness a unique type of ancient magic, the likes seldom seen before. You play as yourself as a fifth-year student, someone with a key so important, the entire world’s safety is at stake. If there was any doubt that this wouldn’t deliver, I can safely say those worries can be firmly cast aside. It may have taken a bit of time, but Hogwarts Legacy grants that wish, however, it does so in such a complete and engaging way that there’s a constant supply of new mechanics and ideas that all serve a purpose throughout. One that allows the player complete freedom to explore Hogwarts, ride a broomstick, practice magic, and all the other joys that being a wizard provides. Fans have been crying out for an open world Harry Potter game for years.
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